PNG  IHDR;IDATxܻn0K )(pA 7LeG{ §㻢|ذaÆ 6lذaÆ 6lذaÆ 6lom$^yذag5bÆ 6lذaÆ 6lذa{ 6lذaÆ `}HFkm,mӪôô! x|'ܢ˟;E:9&ᶒ}{v]n&6 h_tڠ͵-ҫZ;Z$.Pkž)!o>}leQfJTu іچ\X=8Rن4`Vwl>nG^is"ms$ui?wbs[m6K4O.4%/bC%t Mז -lG6mrz2s%9s@-k9=)kB5\+͂Zsٲ Rn~GRC wIcIn7jJhۛNCS|j08yiHKֶۛkɈ+;SzL/F*\Ԕ#"5m2[S=gnaPeғL lذaÆ 6l^ḵaÆ 6lذaÆ 6lذa; _ذaÆ 6lذaÆ 6lذaÆ RIENDB` /* * Mesa 3-D graphics library * * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #ifndef GLX_MANGLE_H #define GLX_MANGLE_H #define glXChooseVisual mglXChooseVisual #define glXCreateContext mglXCreateContext #define glXDestroyContext mglXDestroyContext #define glXMakeCurrent mglXMakeCurrent #define glXCopyContext mglXCopyContext #define glXSwapBuffers mglXSwapBuffers #define glXCreateGLXPixmap mglXCreateGLXPixmap #define glXDestroyGLXPixmap mglXDestroyGLXPixmap #define glXQueryExtension mglXQueryExtension #define glXQueryVersion mglXQueryVersion #define glXIsDirect mglXIsDirect #define glXGetConfig mglXGetConfig #define glXGetCurrentContext mglXGetCurrentContext #define glXGetCurrentDrawable mglXGetCurrentDrawable #define glXWaitGL mglXWaitGL #define glXWaitX mglXWaitX #define glXUseXFont mglXUseXFont #define glXQueryExtensionsString mglXQueryExtensionsString #define glXQueryServerString mglXQueryServerString #define glXGetClientString mglXGetClientString #define glXCreateGLXPixmapMESA mglXCreateGLXPixmapMESA #define glXReleaseBuffersMESA mglXReleaseBuffersMESA #define glXCopySubBufferMESA mglXCopySubBufferMESA #define glXGetVideoSyncSGI mglXGetVideoSyncSGI #define glXWaitVideoSyncSGI mglXWaitVideoSyncSGI /* GLX 1.2 */ #define glXGetCurrentDisplay mglXGetCurrentDisplay /* GLX 1.3 */ #define glXChooseFBConfig mglXChooseFBConfig #define glXGetFBConfigAttrib mglXGetFBConfigAttrib #define glXGetFBConfigs mglXGetFBConfigs #define glXGetVisualFromFBConfig mglXGetVisualFromFBConfig #define glXCreateWindow mglXCreateWindow #define glXDestroyWindow mglXDestroyWindow #define glXCreatePixmap mglXCreatePixmap #define glXDestroyPixmap mglXDestroyPixmap #define glXCreatePbuffer mglXCreatePbuffer #define glXDestroyPbuffer mglXDestroyPbuffer #define glXQueryDrawable mglXQueryDrawable #define glXCreateNewContext mglXCreateNewContext #define glXMakeContextCurrent mglXMakeContextCurrent #define glXGetCurrentReadDrawable mglXGetCurrentReadDrawable #define glXQueryContext mglXQueryContext #define glXSelectEvent mglXSelectEvent #define glXGetSelectedEvent mglXGetSelectedEvent /* GLX 1.4 */ #define glXGetProcAddress mglXGetProcAddress #define glXGetProcAddressARB mglXGetProcAddressARB #endif